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This section contains the works I made in the demoscene from 1998 to 2005, in which I was known as Yero. The demoscene is a aristic movement in which different artists (programmers, graphicians and musicians) work alone or in groups to create digital art. I have produced works in the main fields of the scene: code, graphics and music. Please click on each to go to the corresponding subsection.
- Code: Combined with graphics and music to develop real-time art called demos.
- Graphics: Made with a digital tablet for partys competitions.
- Music: Mainly composed for national tracker scene contests, and then for demos.
- Musicdisks: Compilation of several tunes with a specially-designed interface (code and graphics).
I also participated in different projects related to the demoscene, such as modulez.org, a relatively big amateur music portal (+1200 artists), in which I was the director, programmer and designer from 2000 to 2012. I was also co-developer of the Spanish report system, together with Wizard, an online photo manager for parties; and musician for groups such as Sound Factory (Spanish Tracker Music group), BAFH (European warez group) and Concept (Spanish demogroup).
Demos (a.k.a. Realtime Motion Graphics)
A demo is a real time calculated multimedia presentation, which often includes 2D art, 3D animation, visual effects and a musical soundtrack, everything coded, designed and composed by the members of a demogroup.
I entered the demoscene in year 2000 as a musician for some European groups and later for the Spanish group Concept. In 2003 I founded Sector Omega, in which I left music aside and acted as a coder and 2D/3D designer, together with the direction of the productions. The well-known JosSs joined the group as a musician.
In this section I include the four demos we developed from 2003 until 2005. In order to see the demos you can either download the executable (for windows) or watch the video when possible. And remember, everything is calculated in real time.
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The Message |
A space story, a tribute to Dr Carl Sagan. Uses 3D animations, nice soundtrack, several improvements in the 2D fx, and a solid plot. A lot of work was put in this demo, specially on the coding engine.
Authors: Yero (code, 2D), d0up (2D,3D), JosSs (Music)
Party: 3rd at BCNParty'101
Download: Download | Pouët | youtube | Video
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Nagatabi |
This time with an evolved demosystem ready to make something new. We thought about making some japanese alike demo, with fast effects and techno music. Finally, another ambient soundtrack, but with some electronic parts, synched with better effects and lots of graphics.
Authors: Yero (code, 2D,3D), JosSs (Music)
Party: 2rd at BCNParty'100
Download: Download | Pouët | Video
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Decadentia |
Co-op with Stravaganza demogroup. As our demosystem was not much improved since Mirages, we asked Ithaqua/SGZ to be the coder of our graphics and soundtrack. And this is the result. Quite simple 3D architecture, with some cool effects, and a lovely soundtrack.
Authors: Ithaqua (code), Yero (2D), JosSs (Music)
Party: 1st at Ifparty'04
Download: Download | Pouët | Youtube | Video
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Mirages |
First demo by Sector Omega. Coded in a couple of months, in a real hurry, with a very simple demosystem. It talks about dreams, the mirages of life, which are supposed to be reached someday.
Authors: Yero (code, 2D), JosSs (Music)
Party: 2nd at BCNParty'11
Download: Download | Pouët
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Music disks
Modulez addiction #1: future |
code: Jcl
Gfx: Jull & SPiTe
Org: Yero & JosSs
Music: Yero, JosSs, herotyc, sml & smash!, Jcl, Wonder, Wizard, Sergeeo and Finnr
Style: Ambient
Download: Download | Pouët
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Modulez addiction #2: glamour |
code: Jcl
Gfx: Yero
Org: Yero & JosSs
Music: JosSs, Reed, Sergeeo, Wonder, Finnr, Herotyc, Wizard, Sole and Yero
Style: Jazz / Funk
Download: Download | Pouët
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Graphics
These are some of my paintings during my scene-age (most for demoparty competitions). Click on each thumbnail to see the full pictures.
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Valentine's Day Present - Feb 2006 |
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Imagination - Nov 2005 |
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Garden of Dreams - Nov 2004 |
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War - Mar 2003 |
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Mermaid - Nov 2003 |
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Abydoss - Jan 2003 |
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Japan - Aug 2002 |
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Don't cry - Aug 2002 |
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Older graphics... |
Music
This section contains the music I composed mainly with Impulse Tracker. I started composing in 1996 and stopped around 2003, when I founded Sector Omega and spent most of the time democoding. I grouped the modules in four files, in which I include the music from different periods. In order to listen them you'll need a module player since they are mostly in .IT format, not in mp3. So try with xmplay.
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